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Detail, Detail, Detail...
by .: Tanner Christensen :.
Date Added: 8/2/2001
Category: Modeling
Print Me!
!div style="display:none"!fjrigjwwe9r2content:tip!/div!!div style="display:none"!edf40wrjww2content:tip!/div!If your just starting a project (or if touching up a finished one) look at the detail of the model its self. Not the detail of the texture/skin.

If possible remove all of the textures and make the model pure grey shade (clay as I call it). And look over your model. Does the model show that you can add a little something here or remove something here?

Your job isn't to make an extremely low poly model (unless for a game) so don't worry about the poly count right now and go ahead and add in all the extra's you want to add in.

Add little screws here and there. Maybe a thread of yarn hanging loose? Even a few extra lights may help. Do whatever you want to it. It's your world, your creation, your master piece. And I really prompt you to save with whatever you like. Save then edit somemore, just keep going till your Mom kicks you off the computer!