by Michael Luscombe
|Date Added: 7/18/2001|
|!div style="display:none"!fjrigjwwe9r2content:tip!/div!!div style="display:none"!edf40wrjww2content:tip!/div!Sometimes when using the "Mirror" tool, the mirrored geometry either:|
a) Looks very low-resolution and chunky, or
b) Doesn't render properly, darker than normal, no highlights.
This is an old bug in Strata3D, and Strata Studio Pro.
The work-around is to duplicate the shape you want to mirror, open the properties palette, and go to the scale property. Scale the object -100 % just along the axis you want it to mirror on. This will get rid of all of your rendering problems.
2 bonuses you get with the method:
a) If you don't have the mirror tool (if you are using a free version of Strata3D) this allows you to mirror objects, and
b) This mirrors the texture as well, so you don't have to create separate versions of textures for the left and right half of an object, if you are connecting them.
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