!div style="display:none"!fjrigjwwe9r2gallery:imagedesc!/div!!div style="display:none"!edf40wrjww2gallery:imagedesc!/div!As always; more work is needed, especially the mouth, also the body is a bit too plastic-like. I didn't set out to make a true dolphin, so this is actually adequate. The sea has two bump maps; one for the general waves, one for the ripples around the animal. There is a fog texture in it, and a bottom plane with the Strata-supplied "ground" texture.