Surface Mount Components by Kyle Smeby« Previous Image Last page in History Next Image »
Artist's Comments: !div style="display:none"!fjrigjwwe9r2gallery:imagedesc!/div!!div style="display:none"!edf40wrjww2gallery:imagedesc!/div!The shadows and reflections were all composited in Photoshop. I used displacement mapping in PS to get the shadows and reflections to interact with the bump map on the surface.

Four rendered layers and a lot of other Photoshop additions.
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