I tried to "clean-up" some bad geometry, but seem to have made some areas worse with duplicate, overlapping vertices & edges. I performed "un-weld" & found some of the duplicates, but repairing these sections is not working well and I don't want to rebuild the model from earlier iterations. I can see some of the bad areas as the poly's don't accept texture assignments. So perhaps that's the only indicator for trouble areas. Other apps I have used can "repair" geometry (sometimes multiple passes are required). Is there anything like that in Strata?
Any suggestions for repairing duplicates/overlaps etc?