So I am trying out Live 3D without much luck. See the image below as an example - bottle image on left is in Strata - image on right is in live 3d. The texture is being projected in the wrong direction and upside down. How do you fix this? I exported as VRML 2 and imported into Live 3D... What am I missing here?
Strata can export directly to the XMM format used by Live 3D. That is a more reliable approach than going through VMRL. (I'd guess that there is either a bug in CX's VRML exporter, or they used some VRML command the Live 3D doesn't understand.)