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 Strata Design 3D CX
 Rendering Fog - Interior?
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Stratagizer
A Regular

USA
438 Posts

Posted - 08/13/2019 :  10:15:45  Show Profile  Reply with Quote
Looks like this forum is on life support. Strata FB User Group gets some attention, but I don't see posts/replies by the regular experts there. What's the best place to troubleshoot Strata issues now?

Am having issues with fog that could use some expertise. Any of the venerable pros still here?

I have an interior scene that requires visible light coming through windows that have small panes. I'm guessing that the window frames/glass panes are more than the fog simulator can handle. I have had excellent results from fog in scenes with no enclosures. There's nowhere nearby that I can photograph a similar interior, so I am really hoping I can tweak the fog/render controls to get workable results. I have noticed that there is extreme variation when adjusting Volume Shadow Softness. But the results can be vary greatly & seem somewhat unpredictable. Am mostly getting artifacts in the visible light cones, and odd glows that don't seem accurate.

Suggestions appreciated -thanks!

Trying to roughly emulate this look. My structure has 3 walls (with windows) roof, posts & floor. It's a basic instruction now. Will enhance if fog can be improved.

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Am getting artifacts in the light cones

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I have tried many settings for fog fx & rendering. Currently not using "Air" fog fx, just applying fog to Spotlight, which is better, but still results in artifacts etc.

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Some on the FB page suggested disabling reflection in the glass.

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Edited by - Stratagizer on 08/13/2019 13:02:07
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