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Posted - 05/01/2017 :  08:13:24  Show Profile
Hey All,
I have been trying to create a pillow bag for a chip product and have been having trouble with a displacement map. When I render I get the anomalies that you see in the attached image. I don't know if it's because the displacement map needs more blur and it simply cutting the mesh but i was wondering if anyone had any tips or has seen this before.

Image Insert:

37.22 KB

Edited by - hughesdesign on 05/01/2017 08:21:06
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