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 exporting animations with alpha channel
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protofactor
Infrequent Poster

USA
22 Posts

Posted - 11/20/2008 :  12:52:49  Show Profile  Visit protofactor's Homepage
Couple things...
I'm having trouble importing .mov's (from Strata CX 5.5) into Apple Motion and having the alpha channel work. The Photoshop grey and white squares that indicate transparency show up around the object, blocking everything else out. When I try and add an image mask using the alpha channel, nothing happens.

Also, how do you remove an animation path from an object,in case you want to start over?

Thanks for any help!

Edited by - protofactor on 11/20/2008 13:01:58

Brian Lawson
A Fountain of Information

USA
5217 Posts

Posted - 11/20/2008 :  12:57:05  Show Profile  Visit Brian Lawson's Homepage  Send Brian Lawson an AOL message
To remove an animation path from an object simply click the Stopwatch button to turn off animation then click it again to turn keyframing back on. When keyframing is turned off all keyframes for the object are removed.

I can't help you with the Apple Motion issue, I do not know the program nor do I have a copy of it to experiment with, sorry.

Brian Lawson
Strata Technical Support
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protofactor
Infrequent Poster

USA
22 Posts

Posted - 11/20/2008 :  12:57:52  Show Profile  Visit protofactor's Homepage
Thanks. Sorry for the double post. Slow connection at work!
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mwick
Regularly Helpful

Germany
847 Posts

Posted - 11/20/2008 :  14:55:20  Show Profile  Visit mwick's Homepage
in what format did you save the animation? you should choose animation, 32 bits 100% or best save it as single frames (32bt tiffs) and combine after rendering with quicktime without recompressing.
I dont use motion, but this works well with afterfx.

Markus
----------------------
Strata 3D CX 5.5 Mac and Windows, RenderPro 5.5 Mac and Win
3 Machines with Core2Quad Q6600 @ 3.2 GHz, 4 GB, GeForce 7600GS
Windows XP and OSX 10.5.1
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