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 Strata Design 3D CX: Lua Scripting
 Scripting bones possible ?
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Antaguar
A Regular

Germany
112 Posts

Posted - 03/30/2007 :  05:00:10  Show Profile  Visit Antaguar's Homepage
Hello.

The pre-CX5 skeleton system could by animated by editing
the .bhv files, however Strata does no longer support this
(at least not at the moment). Is there a way to animate
bones of a skeleton by scripting ? Nodes can only be
assigned to the skeleton object but not to the bones
individually. I like to animate a skeleton by forward
kinematics using scipted joint angles for each bone.

Regards,

- Benny (Bernd Gutmann)

Strata 3.9 / Win98
Strata CX5 / Win2000

Brian Lawson
A Fountain of Information

USA
5217 Posts

Posted - 03/30/2007 :  13:30:35  Show Profile  Visit Brian Lawson's Homepage  Send Brian Lawson an AOL message
The BVH system was tied to the old Bones system which we have replaced in CX 5. While there is some scripting support for the new Bones system it isn't fully implemented yet and can not be used to control animation at this time.

Brian Lawson
Strata technical support
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