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Stratagizer Posted - 06/26/2018 : 14:18:52
I'm attempting to boolean subtract some holes into an open block (which was also created with a boolean subtraction).
The first subtraction works perfectly. The second causes errors. (see screenshots)
I thought I could knock this out pretty quick, but the conventional quirks are causing issues.
The other blocks that are visible were intended to create additional boolean subtractions, But this plan obviously isn't working.
Booth subtractions were created using the blocks at screen right.

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Stratagizer Posted - 06/26/2018 : 16:27:13
Ha! What's better than a simple, elegant solution -thanks Kevin!
Kevco Posted - 06/26/2018 : 15:47:02
Try grouping all the objects that are to be subtracted from the single block and then do one boolean subtract.
Stratagizer Posted - 06/26/2018 : 15:15:53
Here's another example of failed basic booleans. I thought this might work better with single blocks to make up walls, ceiling, floor or scene. The first 2 boolean cuts work, but the third cut fails. I'm assuming this is due to the structure of Polygonal models, etc, but I was hoping to quickly model this scene with a few basic blocks with boolean cut openings.

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Kevco Posted - 06/26/2018 : 15:12:02
Try grouping all the objects that are to be subtracted from the open block and then do one boolean subtract.

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